I’m drifting up a mountain made of pixels, climbing an ascending maze of brightly-colored craggy cliffs against a melancholy chiptune soundtrack.
I’m playing Hyper Light Drifter, the upcoming action role-playing game from indie developer Heart Machine. The game is a love letter to retro SNES games, all the way down to the comforting old-school soundtrack with its minimalistic tones. Hyper Light Drifter is somewhere between thatgamecompany’s Journey, Studio Ghibli film Nausicaa of the Valley of the Wind and a game pulled straight out of the 90s.
Beyond excited for this game.
*skips tutorial* how the fuck do you play this game
I’ve suffered through some excruciatingly bad tutorials in my day.
Guess what I made?
Wow, it has been over a year since I made Nadir (the first figurine) so it was about fucking time, eigh?
Say hello to Nava! Named after Matthew Nava, the main artist behind the game!
If you’re interested in making your own and/or see the process behind this, here's a tutorial for you!
- This time I actually made a correct hood that was three dimensional and not just flat like the last one. It took a long time to get right but it sure looks good now!
- He’s a bit taller than Nadir, seeing as the cone I use for the body was slighty bigger than the previous one I used (the local hobby store didn’t have that smaller one anymore)
- The scarf isn’t bended the same way as Nadir’s because I was afraid of ruining the white pattern
GIVE IT TO ME NOW!!!!111
Cheers Roleplaying Game, (a character sheet example)
I’d really like this to be a real game.
My first time working with Fimo and I’m very happy with how it turned out. This was made as a christmas gift for a close friend who absolutely loves Journey. For anyone who hasn’t played Journey I strongly suggest that you check it out, it’s so beautifully done and easily one of the best games I’ve ever played.
Merry Christmas everyone! Have a good one. :)
There was even going to be a party for you.
I’m trying to add some bird pokemon villagers…
Re-drawn ‘Two Rooms and a Boom’
I decided to draw my own version of the print and play game Two Rooms and a Boom*. I haven’t actually played it yet but I’ve been obsessed with it, ever since I heard it described on the Shut up and Sit Down podcast here.
The game looks SO COOL, and ELASTIC, and it can play with OVER THIRTY PLAYERS! Here’s an example of its play.
I wanted to print a copy of the game with art and roles that were sweeter and more gender neutral. Some elements of the official print-and-play version had things that I wasn’t comfortable giving my friends to play (like, the image on the ‘Nurse’ card was just the torso of a model wearing a halloween sexy nurse costume. Why!)
The game has recently been kick-started for a professional printing and it looks like it’s going to be all re-designed, which is great! In the meantime I’m having a good time re-drawing the whole thing. I think that I only have like 80 more to draw, then I’ll post a pdf of the whole thing somewhere.
Haha I mean, I haven’t played it yet. First I’ll play it, and then I’ll see if I’m going to draw 80 more cards.
*designed by Alan Gerding and Sean McCoy
skyrim places: the guardian stones
Always rebel oh the home land.
Maybe the greatest game of all time.